In this Tutorial We will See how to import the Rigged and animated characters from maya to UE4.I used a Robot Model.First i have rigged this Robot with BONE then Apply skin to Bone with Mesh.Here the every part of Mesh is separated.So i use the SKIN-Selected Joint option.After Completion of rig.i did the animation.Then used the option in FILE MENU- Game Exporter.Please Watch the Video From start to End.And Don't forget to SUBSCRIBE AND SHARE.
FACEBOOK- https://www.facebook.com/blaster103
TWITTER- https://twitter.com/supermak9
LINKEDIN- https://www.linkedin.com/in/manish-ku...
REDDIT- https://www.reddit.com/user/manish63
QUORA- https://www.quora.com/profile/Manish-Kumar-Animation-blaster
SKYPE- nimal1373
YOUTUE- https://goo.gl/ZBrqAp
No comments:
Post a Comment